
She points you to powerful equipment and offers the sort of general advice a tutorial might, but without getting annoying like a Hylian fairy. You don't want to share his fate, so you follow your newfound friend, a helpful ninja named Ora. Certainly, their targets include the guy who bravely rings the bell to sound the alarm. They're indiscriminately shooting anything that lurks in the shadows, which will include you if you're not careful. Your adventure through those environments begins as you wake to find your village of ninja warriors being invaded by armored soldiers with automatic weapons.
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So there's a bit of realism there, and it makes environments feel like places that might genuinely exist (as much as impregnable fortresses in a ninja action sequence ever can). Foes can hear you if you run around and make noise, and dogs can sniff you out even when you find shelter behind a potted plant and the guys with flashlights don't notice.

For instance, they might come strolling through a door that was closed, and there's no real way your character would have known they were there unless he got close enough to produce audible footfalls. You're not omniscient, though, and enemies might still surprise you when they emerge from shelter. Action is viewed from the side, with the camera pulled back far enough that you can often see a lot of what's going on around you and plan accordingly. Mark of the Ninja gets the job done with only two. Most of the stealth games I've played in the past, even some of the ones that irritated me the least, have been three-dimensional excursions. There's a reason for that: ninjas kick butt, and here you get to be one. Since 2012, though, the studio mostly seems to get recognized for Mark of the Ninja even though it also has produced modest hits such as Invisible, Inc. Before then, developer Klei Entertainment was known for its work on the Shank titles, which I gather are quite good.
#MARK OF THE NINJA REMASTERED LOCKED DOORS MAC#
The original version debuted on Xbox Live Arcade in September of 2012, and eventually expanded to Mac and PC. Mark of the Ninja Remastered is, as the title suggests, a remastered take on an earlier game. The title let me enjoy the satisfying parts of being a ruthless assassin without frustrating me with the unpleasant stuff. But I played Mark of the Ninja Remastered when it released on Nintendo Switch recently, and I surprised myself by having a genuinely great time.
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I feel like playing the typical stealth-oriented game must qualify as some sort of torture, and I've never made a secret out of it. " Mark of the Ninja Remastered is the prettiest version yet of a stealth game made for people who don't like them." Mark of the Ninja: Remastered (Switch) review
